Beneath the Rouble

Navn
Casper Øbro
Uddannelsesgrad
Kandidat
Institut
Visuelt Design
Program
Visual Game and Media Design
År
2021

In this project I have examined ways to develop, apply and use the World Building Mandala in a game development context as a visual designer. Hopefully this can work as an example of how The World Building Mandala can be used not only as a container for creating narratives and stories but also as a conceptual tool for developing visual assets, shaders and realtime effects for a video game.

CV
Uddannelse og relevante kurser
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Medie Grafiker, Copenhagen Technical School. Graphic technician

Graphic production for print as well as web media.
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Bachelor of Design, The Royal Danish Academy, Visual Game and Interaction

Worked towards becoming a visual artist for video game productions with a strong focus on 3D games.
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Master of Design, The Royal Danish Academy, Visual Game and Media Design

A deeper knowledge and experience in working with 3d models, materials, shaders, realtime effects, environments and lighting for 3d games.
Andre aktiviteter

Geometric Interactive / Internship as technical artist.

Did a internship for a full semester as Technical Artist in the video game company Geometric Interactive, collaborating with their Art director and Render artist in creating various shaders and effects for their current video game production.
Erhvervserfaring
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Dit Dat & Dot Design, Owner

Had a one man companying working with visual communication for a broad and diverse range of clients in the public and private sector.
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Freelance visual artist

Performed and produced live as well as premade visuals for concerts, events, theatre plays, exhibitions, music videos, new circus plays and festivals,
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The Royal Danish Academy, External lector

Did a small course for bachelor and masters students about shader and realtime effects for video game production with Unity
IT-kompetencer
Unity
Blender
Substance Painter and Designer
Houdini
Cinema 4D
Various Adobe applications such as, Photoshop, Illustrator, Indesign, Premiere, Aftereffects