#Inferno

Navn
Eleni Zakynthinou
Uddannelsesgrad
Kandidat
Fagfelt
Design
Institut
Visuelt Design
Program
Visual Game and Media Design
År
2023


This thesis project is the result of a joint effort by the following graduates:

Eleni Zakynthinou (Artist)
Sarah Marcussen (Artist)

Sofie Kjær Schmidt (Artist & Unity Developer)

 

A visual teaser for a story-driven puzzle game addressing the classic tales of sins and human pitfalls in a contemporary context, where social media, internet culture, and advanced AI technologies make it even harder to decipher right from wrong. 

Loosely inspired by the epic divine comedy piece Dante´s Inferno, and with a focus on visual design, the project offers a humorous approach to the classic by taking the player on a journey through the sins of an oblivious influencer.

 

Level 3 'Mirror Mirror'

The level deals with the desire for beauty, self-image and distorted representations of beauty on social media, leading people to undergo surgical procedures or follow unhealthy guidelines to meet unrealistic beauty standards.

A controversial side of social media culture, influencers are well known for their practices of promoting undisclosed brand deals of beauty and image-related products, to be ‘on trend’ and admired by their followers.

 Perfect is the new fake.

 

1
/6
Puzzle formation

Det Kongelige Akademi understøtter FN’s verdensmål

Siden 2017 har Det Kongelige Akademi arbejdet med FN’s verdensmål. Det afspejler sig i forskning, undervisning og afgangsprojekter. Dette projekt har forholdt sig til følgende FN-mål