A
Little Procedural Entropy
Navn
Juan Camilo Hernandez Florez
Uddannelsesgrad
Kandidat
Institut
Visuelt Design
Program
Visual Game and Media Design
År
2021
This project examined the tools and systems used to create natural environments in video games, giving equal importance to their underlying technology and discourse. The practical result was a system that uses cellular automata, combined with an evolutionary algorithm to create an environment that can change at runtime guided by the player input.