A
ARCHIPELAGO: a cyclical adventure game
Navn
Shalev Moran
Uddannelsesgrad
Kandidat
Fagfelt
Design
Institut
Visuelt Design
Program
Visual Game and Media Design
År
2020
Archipelago is a cyclical adventure game. Each real-world weekday has a unique bite-sized level and players return to levels week after week to uncover more secrets.
Archipelago attempts to apply Ursula K. Le Guin’s revolutionary 1986 “Carrier Bag Theory of Fiction” to the medium of videogames.
It is accompanied by TIDE, a long-form simulation artwork about climate change and human perception.